Six enduring questions regarding “Save Mary” for the Atari 2600

January 28, 2012

Yesterday, I spent quite a bit of time with Garrett figuring out the intricate nature of Save Mary for the Atari. While it was an adventure in itself trying to figure out what was going on, after a bit of time we seemed to get the hang of it.

Wikipedia thoughtfully wrote out the storyline for this odd game in just a few sentences:

Save Mary is an Atari 2600 action game that revolves around creating platforms to save Mary, the damsel in distress. The character is a humble construction worker who must pick up crates to use as platforms to get Mary to climb up, eventually leading to the top of the valley. The villain of the story is a mustachioed fiend who keeps Mary at the bottom of the valley for his own perverse pleasure.

Lovely…

Just one small problem: there was no villain.

Atari games are made to really draw on your imagination. Without it, we make very little sense of what is going on. But in the case of this game, the exact opposite happens: we know exactly where we are and what is taking place before our eyes… Which allows us to ask some questions about our environment, and what really is happening on the screen.

(Keep reading after the break) Read the rest of this entry »

Advertisements

Happy New Year, but SOPA/PIPA could ruin our fun…

January 18, 2012

It’s up to YOU to stop these two poorly written proposals.

If either were to pass, the internet as we know it would dramatically change. Continue? would no longer be able to function at the same capacity, social media would be severely restricted, and internet start-ups would slow to a halt. Streams and “let’s play” videos would end. THE INTERNET WOULD END!

Please take the time to educate yourself: http://projects.propublica.org/sopa/

Thanks for your time! We look forward to more exciting articles in 2012!


Continue? Website Update (Social Networking)

October 11, 2010

Just a quick post letting you know you can now directly “Like” our stories on Facebook! At the end of every article, there is now a “Like” button. For those who use twitter, you’ll find a similar button.

In addition, we updated the Reddit button functionality and StumbleUpon’s submission button.

Thanks for reading everyone!


It’s getting harder to find old games.

October 11, 2010

The cliche move of walking to your local garage sale to find old discarded NES games is becoming a thing of the past.

With countless new generations of video games falling into the laps of today’s youth, old cartridges are becoming harder to find. I know I’d never give up my old games, but some people don’t know the value of what they hold in their hands. To raise awareness for collectors, I’m going to go over just how our beloved NES and Genesis games are meeting their end.

Garage sale decline: By now, the peek season for buying old games at garage sales has pretty much passed. The generation that played those games as kids are now Read the rest of this entry »


Stop Motion NES? Yes, please.

May 30, 2010

So with Dan enjoying the sun in Mexico, I figured it was about time I stepped up and actually contributed to our wonderful retro gaming website. Since I’ve been drowning in some of the newer side-scrolling adventure games available on STEAM, I needed to take a step back and think of the games that really made an impact on me as a kid.

What was the first game that came to mind, you ask? None other then Kirby’s Adventure for the NES. I looked up a few videos on that old game, just to reminice what I’ve been missing over the years, and I came across this fairly recent stop motion version of that game, and many other favorites from the early days of 8-bit gaming.

Enjoy!


Awesome Video of the Week: Mega Man 2.5D

May 29, 2009

Angry at Andrew for not continuing this potentially fun series, I decided to post a video in his absence… and I’m sure it will please everyone.

So… How many people, by a show of hands, liked Mega Man 2. Yeah? So did I. Sure, it was a tough game at parts, but it was FUN – something lacking in many of today’s games. Now, who here by a show of hands would play Mega Man 2 again if it was slightly modded to incorporate some of the finer points of 3D while still keeping the feel of the 2D game.

I’m sure the answer to that is a resounding yes, with the exception of the few of you who are too conservitive to change anything about the past. Read the rest of this entry »


Digging deeper into the Super Mario Bros. 3 Hidden Levels, and other Super Mario Bros. series glitches

May 23, 2009

The story on Infendo that is currently at the top of Reddit’s “Gaming Subreddit” pointed out that there were in fact hidden levels deep within the Super Mario Bros. 3 cartridge that never saw the light of day. Interested in these levels, I decided to do a little searching to find out what these levels were really about. Read the rest of this entry »