Return of the Speed Run Article: Ocarina of Time

August 1, 2013

Cosmo Wright. A well known name in speed runs these days. His latest run on Twitch TV certainly turned a few heads: 22 Minutes for: Legend of Zelda: Ocarina of Time. Much faster than my 8 or 9 hours… I thought that was the world record until I did a few searches to discover that nedeaS managed to shave 3 minutes off (somehow!). Both videos have jaw-dropping actions and insane glitches, but, I think the most interesting one to watch is actually the slower of the two.

legend-of-zelda-ocarina-of-time-3ds-to-be-released-on-june-19

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Survival Horror (2): God

March 27, 2013

God

In the beginning God created the heavens and the earth. Gen 1:1 (NIV)”


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Survival Horror: Perversion is Power

March 22, 2013

There’s something about survival horror games. They give me the willies. They get inside me. They fill me with this unexplainable dread and terror that goes straight to my soul. Why is that? How? is the better question.

Use-Scissorman-article_image

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Six enduring questions regarding “Save Mary” for the Atari 2600

January 28, 2012

Yesterday, I spent quite a bit of time with Garrett figuring out the intricate nature of Save Mary for the Atari. While it was an adventure in itself trying to figure out what was going on, after a bit of time we seemed to get the hang of it.

Wikipedia thoughtfully wrote out the storyline for this odd game in just a few sentences:

Save Mary is an Atari 2600 action game that revolves around creating platforms to save Mary, the damsel in distress. The character is a humble construction worker who must pick up crates to use as platforms to get Mary to climb up, eventually leading to the top of the valley. The villain of the story is a mustachioed fiend who keeps Mary at the bottom of the valley for his own perverse pleasure.

Lovely…

Just one small problem: there was no villain.

Atari games are made to really draw on your imagination. Without it, we make very little sense of what is going on. But in the case of this game, the exact opposite happens: we know exactly where we are and what is taking place before our eyes… Which allows us to ask some questions about our environment, and what really is happening on the screen.

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Drew’s Walkthroughs! Super Mario RPG: Legend of the Seven Stars – Crocodile Hunting (Episode 2)

June 30, 2011

Greetings!

I hope everyone is doing well! I’m back with another episode and to talk about some of the mechanics of this game.

Last video, we met a lively young tadpole (who didn’t quite look like one) by the name of Mallow from Tadpole Pond. He currently is on an errand for his Grandfather, but that journey was hampered when a purple, speedy crocodile snatched an important coin from him.

Mario decides to assist Mallow in retrieving his coin from the speedy croc. Chasing that thief down isn’t going to be easy with him being so fast. Will Mario and Mallow be able to retrieve the coin?

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State of the (Yggdra) Union – JRPGs and modern gaming

June 15, 2011

Because Square-Enix hasn't been for a while now.

The Japanese Role Playing Game. A genre that’s been with us since the 80’s as Dragon Quest and Final Fantasy led the charge for stat-building, NPC tropes, and epic tales on our consoles from across the sea.

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Sid Meier’s Alpha Centauri Now on Good Old Games!

June 10, 2011

Everyone’s favorite sci-fi variation on Sid Meier’s classic Civilization formula is finally available as a digital download on the online store Good Old Games.  Manage the first human colonies on an alien planet!  Defend your colony from hostile monsters!  Battle economically, politically and militarily against rival colonies!  Customize all of your units at an unparalleled level of detail!  Design your own civilization from the ground up in an extraterrestrial setting!

Do you need to hear more reasons why this is one of the finest 4X turn-based games ever built?  Go check out a true PC classic from 1999!