Let’s Play Gradius Gaiden (PSX)

October 1, 2010

Join me on a video journey through (most of) this fantastic horizontal shmup by Konami.  In my opinion, the best of the classic Gradius series, Gradius Gaiden was released exclusively on the Japanese Playstation in 1997.

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Review: Metal Storm (NES)

July 20, 2010

Metal Storm

Metal Storm is a lesser-known game from developer Irem, better known as the creators of the R-Type series.  While it shares some similarities in design and pacing to R-Type, it also happens to be one of the most unusual platformers ever to grace the Nintendo Entertainment System.  Even now, platformers featuring player control of gravity – such as Nintendo’s Super Mario Galaxy – are considered revolutionary.  Truly, Metal Storm was ahead of its time. Read the rest of this entry »


Stop Motion NES? Yes, please.

May 30, 2010

So with Dan enjoying the sun in Mexico, I figured it was about time I stepped up and actually contributed to our wonderful retro gaming website. Since I’ve been drowning in some of the newer side-scrolling adventure games available on STEAM, I needed to take a step back and think of the games that really made an impact on me as a kid.

What was the first game that came to mind, you ask? None other then Kirby’s Adventure for the NES. I looked up a few videos on that old game, just to reminice what I’ve been missing over the years, and I came across this fairly recent stop motion version of that game, and many other favorites from the early days of 8-bit gaming.

Enjoy!


The Angry Video Game Nerd’s Craplist: Silver Surfer

May 22, 2010

It’s surprising how many times top composers end up making this list. Here’s another game that you would most likely never want to play unless you were some hardcore retro gamer, a comic book/game fanatic, or just a sadist. But the soundtrack of it should give you some more reason to suffer.

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Super Mario World Glitches and Other Mario Tas Speed Runs

May 19, 2010

Well here’s a classic game we’ve all probably beaten: Super Mario World. The Best part of the game was the open design because you could beat the game as quickly or as slowly as you wanted to. I remember taking it slow and trying to beat every level the first few times, and then I came to the realization that if I unlocked star world in the second area, I could just beat it and go straight to Bowser’s castle and just beat the game. Well the videos I have for today put my thinking to shame, sure some of them are silly mods, but some of them are glitches and tricks I never ever thought of.

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COW-A-BUNGA DUDE! Teenage Mutant Ninja Turtles 2: The Arcade Game!

May 16, 2010

“Teenage Mutant Ninja Turtles! Teenage Mutant Ninja Turtles! Teenage Mutant Ninja Turtles! Heroes in a half shell. TURTLE POWER!” – excerpt  from the Teenage Mutant Ninja Turtles Cartoon

It’s that time again; my slow but steadily developing “COW-A-BUNGA DUDE!” series is back! Throughout the “COW-ABUNGA DUDE!” series, we will be examining the different Teenage Mutant Ninja Turtle games that have been developed throughout the years. Today, we are taking a look at Teenage Mutant Ninja Turtles 2: The Arcade Game.

Back in the 80’s and 90’s, the Ninja Turtles where the hottest thing since sliced bread. Kids couldn’t help but devour, with great tenacity, the seemingly limitless merchandise available. Cloths, toys, bed sheets, bubble bath (my personal favorite), are just a few examples of the items children, like me, demanded from their parents. This merchandise included video games!

Check out the rest of the article after the bump.

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The Top 5: Atari Commercials

May 11, 2010

The Atari 2600 defined a generation of gamers. With its sleek 8-bit graphics, sound effects, and probably the largest library of games available to any one system at this time, it was no wonder it was such a success. Over the last year, I have taken time to research the success of the Atari 2600. I’ve dredged through books, I’ve scoured the internet, and I’ve talked to early adopters of the system. It wasn’t the library of games. It wasn’t the graphics, and it certainly wasn’t the price. The key to the Atari 2600’s success can now only be seen on YouTube and other video sites. I’m talking about, COMMERCIALS!

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