Kevin’s Let’s Play Korner #2 – Dune 2000

June 29, 2011

This week we continue my Let’s Play series of the classic Westwood strategy game Dune 2000.  It took me a few tries to beat this next mission, but with some practice I figured out the proper strategy to get through it.

More videos after the jump.

Part 5 (attempt 1)

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The Politics of Final Fantasy

June 6, 2011
While the numbered Final Fantasies stand out in everyone’s mind; I’m going to talk about one that is a little less known and that was probably overshadowed by the hit of 1997 : Final Fantasy Tactics.
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This article contains spoilers, please read at your own discretion. This will also be accompanied by a Let’s Play video detailing the major events of Final Fantasy Tactics Act I.

Video Game Music – Where to Plug Your Headphones In First?

October 21, 2010

I’ve been waiting a long while to start this article because of the project that I’ve been a part of. The goal of it was to create a Canon of video game music so that anyone who wanted to listen to VG music, would have a good place to start.

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The Date Mechanism

October 5, 2010

Just about every RPG-er will admit that Final Fantasy VII is game with an incredibly deep and complex story.  You enter the scene as a rogue group of “environmental terrorists” and leave as a cohort of cosmic-rock defying heroes.

But…

There is something within the confines of the three PSX discs that may elude some gamers.  You see, there is this ultra-mysterious bit of programming in the game that calculates your “affection level” towards certain characters.  Throughout the game, you have some interesting conversations with the main cast, and your very own choices dictate the outcome of certain scenes.

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Let’s Play Gradius Gaiden (PSX)

October 1, 2010

Join me on a video journey through (most of) this fantastic horizontal shmup by Konami.  In my opinion, the best of the classic Gradius series, Gradius Gaiden was released exclusively on the Japanese Playstation in 1997.

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Not all Lucasarts games are created… Star Wars-y

September 8, 2010

It’s true!  Sometimes the folks over at Lucasarts get bored with re-hashing the Star Wars universe, so they hyper-drive their proverbial spacecraft into other galaxies.  When they arrive at their destination, it is often unfamiliar territory, and we end up with the likes of: Sam & Max, Loom, The Dig, Monkey Island and that Awesome Game about Bikers That Too Few Have Played.

While each of these games demand an article (or 50) to themselves, I will explore only one rarely enjoyed Lucasarts game… to be named after the break.

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Chrono Cross Arranged Album

May 3, 2010

“Mitsuda: For Chrono Cross, I have all the rights to the music, and it will be 10-year anniversary next year, so I’d like to do something. I’m thinking of a guitar-only album, but I’m just trying to find the time to do it…”

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