Six enduring questions regarding “Save Mary” for the Atari 2600

January 28, 2012

Yesterday, I spent quite a bit of time with Garrett figuring out the intricate nature of Save Mary for the Atari. While it was an adventure in itself trying to figure out what was going on, after a bit of time we seemed to get the hang of it.

Wikipedia thoughtfully wrote out the storyline for this odd game in just a few sentences:

Save Mary is an Atari 2600 action game that revolves around creating platforms to save Mary, the damsel in distress. The character is a humble construction worker who must pick up crates to use as platforms to get Mary to climb up, eventually leading to the top of the valley. The villain of the story is a mustachioed fiend who keeps Mary at the bottom of the valley for his own perverse pleasure.

Lovely…

Just one small problem: there was no villain.

Atari games are made to really draw on your imagination. Without it, we make very little sense of what is going on. But in the case of this game, the exact opposite happens: we know exactly where we are and what is taking place before our eyes… Which allows us to ask some questions about our environment, and what really is happening on the screen.

(Keep reading after the break) Read the rest of this entry »

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Not all Lucasarts games are created… Star Wars-y

September 8, 2010

It’s true!  Sometimes the folks over at Lucasarts get bored with re-hashing the Star Wars universe, so they hyper-drive their proverbial spacecraft into other galaxies.  When they arrive at their destination, it is often unfamiliar territory, and we end up with the likes of: Sam & Max, Loom, The Dig, Monkey Island and that Awesome Game about Bikers That Too Few Have Played.

While each of these games demand an article (or 50) to themselves, I will explore only one rarely enjoyed Lucasarts game… to be named after the break.

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What On Earth Happened to Shenmue?

December 20, 2008

Ryo Hazuki

Ryo Hazuki

Anyone who has played the Shenmue games knows they are something extraordinary. Shenmue I and II both dazzled players with an entrancing storyline, leaving players wanting more. This is why it came as a shock to so many that a Shenmue III is apparently not in the works. How could this happen to such a great franchise?

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