How Far We’ve Come: Review – Dune II (DOS)

August 5, 2010

With the release of Starcraft II, it’s fun to look back at the origins of the Real-Time-Strategy genre and see just how far we’ve come.  And by “fun”, what I really mean is “not the least bit fun.”  Here’s a modern look back at one of the most awkward, clunky and slow RTSes ever made.  Probably because it was the first.

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