Let’s Do This: Delving into an NES RPG

December 21, 2008

crystalis_swordSo my collection of cartridges has grown and my NES has been used for at least an hour a day over the past two weeks… Up until now I’ve just been playing a few pick-up-games. A little bit of Snow Brothers, then some Magic Johnson’s Fast Break, then a bit of Chip & Dale: Rescue Rangers for good measure. It really has been fun, playing some great (and not so great) games from the past. However, there are only so many times you can play through the first three days of Paperboy before you need something to break up the continuity. With that, I decided it’s time to take up an NES RPG. Read the rest of this entry »

Duck Hunt’s Fatal Flaw – It isn’t the dog. It’s the sound.

December 17, 2008

It isn't really his fault.

It isn't really his fault.

By simply making the duration of the success song less then the duration of the failure sound, Nintendo made it more important not to miss then to actually shoot the ducks. It’s the dog’s sound and length actually breaks the gamer’s concentration, not the dog itself.

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