I’ve been waiting a long while to start this article because of the project that I’ve been a part of. The goal of it was to create a Canon of video game music so that anyone who wanted to listen to VG music, would have a good place to start.
Just about every RPG-er will admit that Final Fantasy VII is game with an incredibly deep and complex story. You enter the scene as a rogue group of “environmental terrorists” and leave as a cohort of cosmic-rock defying heroes.
There is something within the confines of the three PSX discs that may elude some gamers. You see, there is this ultra-mysterious bit of programming in the game that calculates your “affection level” towards certain characters. Throughout the game, you have some interesting conversations with the main cast, and your very own choices dictate the outcome of certain scenes.
I managed across another good interview today except this time it’s with none other than Nobuo Uematsu. I highly recommend reading this one, even if it’s just to see Uematsu’s Mustache and hilarious shirt! This interview is a random jump around that discusses Uematsu’s current world tour for Distant Worlds – which is a collection of all of his FF music – and just about every project in between.
Well folks, things have been pretty slow lately. Our staff has been caught up enjoying the fading days of summer and the blog has slipped by. Hopefully the rest of you have been enjoying your summer too, but anyway I’ll keep my post short for once. I recently read a fascinating interview with Hiroki Kikuta about his times working on Seiken Densetsu 2 (Secret of Mana) and with Square. Enjoy!