The Politics of Final Fantasy

June 6, 2011
While the numbered Final Fantasies stand out in everyone’s mind; I’m going to talk about one that is a little less known and that was probably overshadowed by the hit of 1997 : Final Fantasy Tactics.
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This article contains spoilers, please read at your own discretion. This will also be accompanied by a Let’s Play video detailing the major events of Final Fantasy Tactics Act I.
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Video Game Music – Where to Plug Your Headphones In First?

October 21, 2010

I’ve been waiting a long while to start this article because of the project that I’ve been a part of. The goal of it was to create a Canon of video game music so that anyone who wanted to listen to VG music, would have a good place to start.

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The Date Mechanism

October 5, 2010

Just about every RPG-er will admit that Final Fantasy VII is game with an incredibly deep and complex story.  You enter the scene as a rogue group of “environmental terrorists” and leave as a cohort of cosmic-rock defying heroes.

But…

There is something within the confines of the three PSX discs that may elude some gamers.  You see, there is this ultra-mysterious bit of programming in the game that calculates your “affection level” towards certain characters.  Throughout the game, you have some interesting conversations with the main cast, and your very own choices dictate the outcome of certain scenes.

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Another great interview

August 14, 2009

I managed across another good interview today except this time it’s with none other than Nobuo Uematsu. I highly recommend reading this one, even if it’s just to see Uematsu’s Mustache and hilarious shirt! This interview is a random jump around that discusses Uematsu’s current world tour for Distant Worlds – which is a collection of all of his FF music – and just about every project in between.

http://www.originalsoundversion.com/?p=3673


An interview worth reading.

August 9, 2009

Well folks, things have been pretty slow lately. Our staff has been caught up enjoying the fading days of summer and the blog has slipped by. Hopefully the rest of you have been enjoying your summer too, but anyway I’ll keep my post short for once. I recently read a fascinating interview with Hiroki Kikuta about his times working on Seiken Densetsu 2 (Secret of Mana) and with Square. Enjoy!

http://squarehaven.com/news/2007/06/16/Hiroki-Kikuta-Lost-Files-Regained

~Dan


FF7: Crisis Core: Can I have a Piggyback Uematsu?

June 22, 2009

After hearing “the Price of Freedom” a couple times I decided it was about time I finally gave the full soundtrack a listen through. Before hearing it my initial thoughts still echoed after listening to the soundtrack and reading the plot: are we really still doing this? At ground value, it’s about time they stopped “milking” the Final Fantasy VII cow to death… no really. Uematsu left square already because he didn’t like square’s new facilities, but I wouldn’t hold it against him if he resented the reskinning as much as any intelligent gamer (not that he has a choice since he doesn’t have rights to any FF music).


Now before I get any further I just want to state that I’ll get my ranting out first because I believe that although Crisis Core is one too many, fresh composer Takeharu Ishimoto deserves a fair chance to be considered despite square’s decisions.

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Stand Out Game Introductions

June 18, 2009

Well today I was playing an online Video Game Music quiz and I happened upon the opening theme of Cannon Fodder. I’ll just say that I had no idea what was coming there, it starts out with ska chords and goes into “♫ War, never been so much fun…♫” So for the focus of this article I will talk about some attention grabbing intros.  Not all of them need take the Cannon Fodder approach but all of them have some quality that makes them unforgettable.

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