As we peel off the packaging of a new game, maybe it’s Pokemon or Bioshock, do we stop and appraise it? Looking at the careful design of the artwork and think: well this probably reflects post-cubism – or some other crap like that. Most likely not, I mean, neither do I. We just throw in the game and go on for the ride. Of course, I think with a video game we’re dealing with a complete package, so you really can’t have so many of those thoughts until you really see it for what it is and try the game out. So what does this have to do with anything? Well I’d like to point out a bit about two events related to this idea of video games as art, one of them involves the Smithsonian.