Chaos Legion – A Love Triangle and Killing your Best Friend

July 30, 2013

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Games give us a unique look into human interaction. Often they will look into how people become friends/comrades, or how a hero and a villain fight against each other. Seeing a friend become a villain, friendships in dire straights, and troubled love triangles, however, are rarely portrayed in games. I find, from personal experience, that each of these situations are very emotionally charged, and they leave deep emotional marks on those involved. Whether watching them happen to other people real life or in games, memories and emotions can’t help but be brought up to the surface as a response – both  of experiences I am quite familiar with. One of the games that I believe is a good example of this emotional struggle is a Gothic opera known as Chaos Legion.

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Survival Horror: Perversion is Power

March 22, 2013

There’s something about survival horror games. They give me the willies. They get inside me. They fill me with this unexplainable dread and terror that goes straight to my soul. Why is that? How? is the better question.

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The Politics of Final Fantasy

June 6, 2011
While the numbered Final Fantasies stand out in everyone’s mind; I’m going to talk about one that is a little less known and that was probably overshadowed by the hit of 1997 : Final Fantasy Tactics.
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This article contains spoilers, please read at your own discretion. This will also be accompanied by a Let’s Play video detailing the major events of Final Fantasy Tactics Act I.

Kevin’s Let’s Play Korner #1 – Dune 2000

May 24, 2011

Hi folks!  I’m Kevin, and I make Let’s Play videos.  These are first-person recordings of gameplay with live commentary.  I guess a lot of people like them?  I know I do!

This will be a new, regular column with my Let’s Plays of older games, as befitting the theme of our site.  To start things off, we have Dune 2000, the sequel/remake to a game I have previously reviewed, Dune 2.  Dune 2000 was released by Westwood Games for PC and Playstation in 1998 and served as an updated remake of the classic that defined the RTS genre.  I’ll fill you in on the differences, the improvements, and the continued interface frustrations as I battle it out on the dusty sands of Arrakis in this old-school 2D RTS.

Episode 1

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Not all Lucasarts games are created… Star Wars-y

September 8, 2010

It’s true!  Sometimes the folks over at Lucasarts get bored with re-hashing the Star Wars universe, so they hyper-drive their proverbial spacecraft into other galaxies.  When they arrive at their destination, it is often unfamiliar territory, and we end up with the likes of: Sam & Max, Loom, The Dig, Monkey Island and that Awesome Game about Bikers That Too Few Have Played.

While each of these games demand an article (or 50) to themselves, I will explore only one rarely enjoyed Lucasarts game… to be named after the break.

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We’re Not Dead Yet! But You Could Be…..

November 3, 2009

Well it’s been quite a hiatus, and I think it’s been hard on both of us… But fear not! We’ll call you back the next Month.
Anyway, in honor of being overly late I’ll be doing a Halloween inspired game that has deserved a throne in the horror
game shrines for decades: Clock Tower. This game has scared the bejesus out of daring gamers for over a decade,
and don’t let its successors lull you into a semblance of confidence, this game will knock you dead, or you’ll die trying.

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A look at VG sucession

July 14, 2009

Well I was playing around with SNES and PSX controller and I had a thought. Is it possible that the two consoles have some relation? They have very similar button configurations despite the fact that the Nintendo 64 and Playstation were dire competitors in a war of cartridges vs. CDs. So I decided to do some investigating in order to see for myself if the Playstation could be the true successor to the SNES.

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