With the release of Starcraft II, it’s fun to look back at the origins of the Real-Time-Strategy genre and see just how far we’ve come. And by “fun”, what I really mean is “not the least bit fun.” Here’s a modern look back at one of the most awkward, clunky and slow RTSes ever made. Probably because it was the first.
So as I sit waiting for one of my favorite childhood franchises to download, Starcraft 2 Beta, I tried to think of what obscure game I could talk about. Great titles went through my head; Faxandu, Super FX Racing, Milo’s Astro Lanes, Panzer Dragoon, Bug, Firepower 2000, even Link 2. But then it hit me, like the 100% install bar for SC 2, U.N. Squadron!